After freeing him from the pain loop, the 4 Demons lead George to the final destination of his journey: his adolescence.
For the third time George wakes up in a house that is familiar to him. The childhood memories spent with the paternal grandmother take shape. George is about to receive the answers to his life questions. The end of the nightmare begins.
- George, haunted by his past, becomes an indolent spectator of the tragedies he stains himself with.
- Explore George's mind through three chapters divided into three different games.
- Several hours of nightmare await you.
- Solve puzzles that will help you understand Geroge's mind.
- Discover the traumas that have brought you into this spiral of fear and try to change things!
- Your choices will lead you to 4 different endings.